Saturday, May 7, 2011

Why Should Council Spectres Have All The Good Music?

Hi!

I'm currently working on a way to pull clips out of longer tunes that I want you to hear.  Then I can post 20-30 sec bits instead of full tunes, which can tend to get rather long.  It's all about making life easier for you, the internet browsing community.

All that to say, I had planned on a nice little post yesterday on a tune from Mass Effect 2, a game that OWNS MY BRAIN.  Unfortunately, my ISP decided to quit providing my area with cable and internet service for most of the afternoon.  How thoughtful!   So instead you get a tune from Mass Effect 1 called "Spectre Induction".  This plays after Shepard kicks enough ass to become a Council Spectre.  It's a nice little moment in the first hours of the game.


/Stands at attention
//Salutes American flag

I love how this piece has a regal feel to it, while working in the main theme of the game at the same time.  The main theme actually pops up all over the soundtrack, which gives it a very cohesive feel.  I like when a game composer does that.  Masashi Hamauzu did that with the Final Fantasy XIII OST, with amazing results.  That, my friends, is a soundtrack worth talking about.

But I digress.

Jack Wall, Sam Hulick, and Richard Jacques worked on this one.  The Mass Effect OST was a collaborative effort by these three, with Jack Wall composing the second game by his lonesome. 

You know how iTunes will let you listen to 30-60 second samples of tunes before you buy them?  I have to confess I did not care for this soundtrack after just listening to the sample clips.  But one day I broke down and bought it, mainly because I already had the Mass Effect 2 OST, and felt anal about not having the first one to go with it.  I was very pleasantly surprised.

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